Livewire

The student news site of Altoona Area Junior High School

  • Information for the upcoming wrestling season for 7 and 8 graders can be found in the 1, 2, and 3 floor guidance offices! An informational meeting will be on Monday, October 18. See Coach Luciano in room 235 with questions.
  • Like math and puzzles? If so, then join Mathcounts! See Mrs. Abbott in room 275 for details.
  • The Technology Student Association's first meeting is on Oct. 21 in room 107 for people that are interested.
  • Want to join the Lego Club? Sign up in the library before Oct. 6! The first meeting is on Oct. 6 from 2:45 - 3:45 after school.
  • Check your email to sign up for Friends of Rachel Club! Deadline to sign up September 24!
  • Thursday, Sept. 30 is team spirit/ jersey day! Wear a favorite team color and show support!
  • The Chromebook Café is open every Monday - Friday from 2:40 - 4:10 after school.
  • The fitness room is open every Monday through Friday from 2:40 to 4:10 after school.
  • All library books are due ASAP.
  • Chromebook collection will be held June 8 for Virtual/ACA students.

Livewire

Livewire

courtesy of -News on the hottest gaming trends
SUMMARY:
Welcome to the Livewire gaming blog! Last time the topic was what would be Game of the Year. This week I’d like to do a review on a generally new game called “The Legend of Zelda: A Link Between Worlds”, for Nintendo 3DS. Link’s newest adventure features Link on an adventure of a lifetime across the beautiful world of Hyrule and the ominous realm of Lorule.  “A Link Between Worlds” uses the 3DS hardware to its’ finest, showing wonderful graphics, using the touch screen well and exploiting a wonderful storyline worthy to be called a legend. Perhaps the most exhilarating touch in “A Link Between Worlds” is Link’s freshest ability, the power to merge in and out of walls. Though the tactic may seem blown out of proportion, it offers new perspectives of a very familiar Hyrule and brand new Lorule. Another great turn for the series is the way to obtain items. In past Zelda games, most key items (e.g. bow, hookshot, lantern) have been limited to being found in caves, but, like always, Nintendo blew a breath of originality into their masterpiece and included a shop to rent the items. Though it may seem easier to just rent objects from your house than go through treacherous, trialing dungeons, there’s no simplicity to it. If good at dodging and using their life to their wisest, the player could find this new style of gameplay simple. For players who lose lives constantly and can’t manage how much life they’re putting out with how much they’re taking in, this will be a challenge, for every time you faint within a dungeon, a small bird will come and collect all your rented items, leaving you alone in a vast dungeon with nothing but a sword, shield and your own wits. Even if your items are retrieved, the dungeons are not impossible. 

THE RATING:
+ Wonderful story
+ Creative gameplay
+ Beautiful environments
+ Lengthy Gameplay
-No replay value
No big glitches or major problems have been found in this nostalgic parable. Though “A Link Between Worlds” may feel similar to Super Nintendo classic “The Legend of Zelda: A Link to the Past” it is a completely new, extremely beautiful game worth the forty dollars. It’s overall rating is a 95/100, giving it a platinum title on the rankings scale.

So what do you think of “A Link Between Worlds”? Leave your comments below.






Courtesy of NeylakiiroiSenkou

Universal Gaming

December 12, 2013
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